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Create a Layered Snowflake Pattern
January 12, 2009  |  by Kernon Dillon  |  Advanced, Compositing, Kernon Dillon


Learn how to create layered snow flake patterns in this tutorial by using scripts and nodes.

Learn more about Blender’s Compositing Nodes:
http://wiki.blender.org/index.php/Manual/Compositing_Nodes
The “Scatter and Drop” script is not built into Blender and the online link is broken. A copy of the script is available in the tutorial download.
http://wiki.blender.org/index.php/Scripts/Manual/Misc/Scat_and_Drop_Objects
The built-in “Object Random Location, Size, and Rotation” script is an alternative for using “Scatter and Drop”.
http://wiki.blender.org/index.php/Scripts/Manual/Object/object_random_loc_sz_rot

Support the site – Download includes:
  • High resolution video – .mov/h.264
  • .blend file at the state of the tutorial
  • Python scripts used

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  • 1 Comment


    1. Wouldn’t it be more realistic, if we do scattering in 3 dimensions, instead of two. Than composite z-depth pass and normal image, and than use the depth mask for bluring? It’ll do really nice result!

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