Learn how to create layered snow flake patterns in this tutorial by using scripts and nodes.
Learn more about Blender’s Compositing Nodes:
http://wiki.blender.org/index.php/Manual/Compositing_Nodes
The “Scatter and Drop” script is not built into Blender and the online link is broken. A copy of the script is available in the tutorial download.
http://wiki.blender.org/index.php/Scripts/Manual/Misc/Scat_and_Drop_Objects
The built-in “Object Random Location, Size, and Rotation” script is an alternative for using “Scatter and Drop”.
http://wiki.blender.org/index.php/Scripts/Manual/Object/object_random_loc_sz_rot
Support the site – Download includes:
- High resolution video – .mov/h.264
- .blend file at the state of the tutorial
- Python scripts used








Wouldn’t it be more realistic, if we do scattering in 3 dimensions, instead of two. Than composite z-depth pass and normal image, and than use the depth mask for bluring? It’ll do really nice result!