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Modeling with Curves
May 20, 2009  |  by admin  |  Featured, Modeling


Blender’s Curve-Tools are quite a powerful and convenient way to model all kind of things. Tubes, Lathe-Objects, Logos, Tentacles and many more are totally easy and fast to create by using curves. This tutorial shows you how to use the different types of curves, control-points and handles and how to use them. You will learn how to trace a logo and to give it some depth, and how to create lathe-objects within Blender and add some variations to them by using the lattice- and the cast-modifier.

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  • 8 Comments


    1. Thank you very much for this great tutorial! Best wishes!

    2. This is an excellent tutorial! Looking forward to more from Sebastian K.

    3. F A N T A S T I C tutorial . Once I get down those skills ,just ,this tutorial alone will make me go back to paper and pencils.

    4. Thanks alot Dude….its great..more than helpful for me :)
      just started with Blender…wish me a good luck guys ;)

    5. There are so many great tutorials in this website! keep it up!! oh! I almost forgot, thanks for sticking around for us noob:)

    6. awesome thanks sebastian. Learned a lot!

    7. Peter Draculic

      this was the Best tutorial on Curves I’ve watched so far…e-v-e-r!…really thanks Sebastian!

    8. thanks for the part cast modifier. that would be a good way to make a character gulping down water affect. :-)

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