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	<title>Comments on: Creating a Jack-O-Lantern</title>
	<atom:link href="http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/</link>
	<description>Blender Education for the blender community.</description>
	<lastBuildDate>Wed, 10 Mar 2010 19:16:11 -0600</lastBuildDate>
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	<item>
		<title>By: Isaiah Mafnas</title>
		<link>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/comment-page-1/#comment-1774</link>
		<dc:creator>Isaiah Mafnas</dc:creator>
		<pubDate>Thu, 18 Feb 2010 19:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendercookie.com/?p=882#comment-1774</guid>
		<description>Hiya, nice day.. Your content is extremely striking. I never considered that it was feasible to do something like that until after I looked over your page. You definitely offered a great understanding on how this whole system works. Ill make sure to visit for more information. Keep writing!</description>
		<content:encoded><![CDATA[<p>Hiya, nice day.. Your content is extremely striking. I never considered that it was feasible to do something like that until after I looked over your page. You definitely offered a great understanding on how this whole system works. Ill make sure to visit for more information. Keep writing!</p>
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	<item>
		<title>By: Energyoverflow</title>
		<link>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/comment-page-1/#comment-480</link>
		<dc:creator>Energyoverflow</dc:creator>
		<pubDate>Tue, 08 Dec 2009 22:12:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendercookie.com/?p=882#comment-480</guid>
		<description>Hi Jonathan,
I have tried it and the lamp lights everything, no matter if it is outside of the pumpkin. I could get rid of it with the rayshadow enabled.
Have a nice evening or morning or whatever time is there :)</description>
		<content:encoded><![CDATA[<p>Hi Jonathan,<br />
I have tried it and the lamp lights everything, no matter if it is outside of the pumpkin. I could get rid of it with the rayshadow enabled.<br />
Have a nice evening or morning or whatever time is there <img src='http://www.blendercookie.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MeshWeaver</title>
		<link>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/comment-page-1/#comment-474</link>
		<dc:creator>MeshWeaver</dc:creator>
		<pubDate>Tue, 08 Dec 2009 15:12:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendercookie.com/?p=882#comment-474</guid>
		<description>I finally found where I got the original floor and lighting I use in my renders : right here, in this tutorial :-D  I&#039;ve used them in almost every final render I do :-D  You have my big thanks for those, Jonathan, they&#039;ve really helped my renders look better :-D

Thanks again for these awesome tutorials!

p.s.  I&#039;ve modified the floor I use a bit though ;-)</description>
		<content:encoded><![CDATA[<p>I finally found where I got the original floor and lighting I use in my renders : right here, in this tutorial <img src='http://www.blendercookie.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' />   I&#8217;ve used them in almost every final render I do <img src='http://www.blendercookie.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' />   You have my big thanks for those, Jonathan, they&#8217;ve really helped my renders look better <img src='http://www.blendercookie.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
<p>Thanks again for these awesome tutorials!</p>
<p>p.s.  I&#8217;ve modified the floor I use a bit though <img src='http://www.blendercookie.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: Wehrdo</title>
		<link>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/comment-page-1/#comment-178</link>
		<dc:creator>Wehrdo</dc:creator>
		<pubDate>Mon, 16 Nov 2009 22:51:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendercookie.com/?p=882#comment-178</guid>
		<description>Thanks for all these great Halloween tutorials!  As a beginner, they&#039;ve been extremely helpful, and I&#039;ve learned so many things with them.  I just wanted to let you know that there are people out there listening to and appreciating your tutorials.</description>
		<content:encoded><![CDATA[<p>Thanks for all these great Halloween tutorials!  As a beginner, they&#8217;ve been extremely helpful, and I&#8217;ve learned so many things with them.  I just wanted to let you know that there are people out there listening to and appreciating your tutorials.</p>
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	<item>
		<title>By: Jonathan Williamson</title>
		<link>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/comment-page-1/#comment-174</link>
		<dc:creator>Jonathan Williamson</dc:creator>
		<pubDate>Sun, 15 Nov 2009 23:57:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendercookie.com/?p=882#comment-174</guid>
		<description>Have you been able to solve this yet? It may be due to wireframe mode. Be sure you are turning XRay on for the new mesh, not the original one that you are retopoing.</description>
		<content:encoded><![CDATA[<p>Have you been able to solve this yet? It may be due to wireframe mode. Be sure you are turning XRay on for the new mesh, not the original one that you are retopoing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marcus</title>
		<link>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/comment-page-1/#comment-170</link>
		<dc:creator>Marcus</dc:creator>
		<pubDate>Sun, 15 Nov 2009 11:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendercookie.com/?p=882#comment-170</guid>
		<description>Help! 
I&#039;ve been trying for an hour now and the XRAY and retopo thing doesn&#039;t work for me.
The Geometry occludes new vertices,
AND retopo does paint vertices where my cursor is, not on the surface.
WHHYYYYY???</description>
		<content:encoded><![CDATA[<p>Help!<br />
I&#8217;ve been trying for an hour now and the XRAY and retopo thing doesn&#8217;t work for me.<br />
The Geometry occludes new vertices,<br />
AND retopo does paint vertices where my cursor is, not on the surface.<br />
WHHYYYYY???</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan Williamson</title>
		<link>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/comment-page-1/#comment-167</link>
		<dc:creator>Jonathan Williamson</dc:creator>
		<pubDate>Sat, 14 Nov 2009 15:42:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendercookie.com/?p=882#comment-167</guid>
		<description>To be perfectly honest, I don&#039;t know. I spent a bit of time myself trying to figure it out. It is most likely due to the hole in the top of the pumpkin. If you fill that in it should go away.

As for the subsurf, this is mostly personal preference. Some may find it easier to create a cleaner mesh with the subsurf off, but by having it on you cad add the sharpening edges from the beginning.</description>
		<content:encoded><![CDATA[<p>To be perfectly honest, I don&#8217;t know. I spent a bit of time myself trying to figure it out. It is most likely due to the hole in the top of the pumpkin. If you fill that in it should go away.</p>
<p>As for the subsurf, this is mostly personal preference. Some may find it easier to create a cleaner mesh with the subsurf off, but by having it on you cad add the sharpening edges from the beginning.</p>
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	<item>
		<title>By: Energyoverflow</title>
		<link>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/comment-page-1/#comment-165</link>
		<dc:creator>Energyoverflow</dc:creator>
		<pubDate>Sat, 14 Nov 2009 14:37:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendercookie.com/?p=882#comment-165</guid>
		<description>Well, actually, I have two questions :). When doing the shape of the eyes and the mouth wouldn&#039;t it be better to turn off the subsurf modifier until these are done?</description>
		<content:encoded><![CDATA[<p>Well, actually, I have two questions <img src='http://www.blendercookie.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . When doing the shape of the eyes and the mouth wouldn&#8217;t it be better to turn off the subsurf modifier until these are done?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Energyoverflow</title>
		<link>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/comment-page-1/#comment-164</link>
		<dc:creator>Energyoverflow</dc:creator>
		<pubDate>Sat, 14 Nov 2009 14:30:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendercookie.com/?p=882#comment-164</guid>
		<description>Hi, Really nice tutorial!
I have just one question: Why there is a light on the stem and how can I get rid of this?
Thanks for the tut and keep doing many others :)</description>
		<content:encoded><![CDATA[<p>Hi, Really nice tutorial!<br />
I have just one question: Why there is a light on the stem and how can I get rid of this?<br />
Thanks for the tut and keep doing many others <img src='http://www.blendercookie.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Craigsnedeker</title>
		<link>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/comment-page-1/#comment-137</link>
		<dc:creator>Craigsnedeker</dc:creator>
		<pubDate>Wed, 11 Nov 2009 12:56:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendercookie.com/?p=882#comment-137</guid>
		<description>Hey this is great! I was thinking it would be cool to carve my logo into one of these thigns =D</description>
		<content:encoded><![CDATA[<p>Hey this is great! I was thinking it would be cool to carve my logo into one of these thigns =D</p>
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