This quick Blender 2.5 video tip shows how to make a simple drop-cloth effect like those you see photographers often use as their backgrounds to display products, etc.. The tip also demonstrates how to make the drop cloth follow the camera’s rotation.






muito simples mesmo
thx
So simple, so helpful!!!
Thanks.
nice tip, the constraint was a good idea!
@Thiago Kolb: Brasileiros na area, que bom!
Looks very nice, this might even top the shadows only technique.
Thanks for this tip. I’ve actually been doing something like this myself, but instead of making it only one direction, I made it almost like a bowl that my object sat in. I had never thought of a track to constraint so it would copy the camera’s rotation.
Neat tip, I’ve always been kind of struggling with presenting the renders beyond the world’s background color. Thanks.
ooh, gotta try that
btw Jonathan, did you change your microphone? the audio isn’t the same as usual… it seems like there’s more echo…
i love these video tips, they’re really cool
I haven’t changed my mic but I have moved to a new house. I have done some further testing and the echo is no longer there, not quite sure what went wrong this time…
Thanks! Great Tip!!!
I had a slight issue with this one. When I apply the constraint, when I rotate the camera, the backdrop doesn’t rotate with the camera as a single unit like in the video. The backdrop does rotate, but independently of the camera, making it unusable. Am I missing a setting? I’m using the 2.5 Alpha 2 download from blender.org.
Thanks for the tip, though!
Thanks so much for this, Jonathan.
I’d love to see more rendering tips to make my models look real.
Some material tutorials too, please.