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	<title>Blender Tutorials Downloads Videos &#38; Education - Blender Cookie &#187; Compositing</title>
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	<description>Blender Education for the blender community.</description>
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		<title>Creating Non-Photorealistic Cumulus Clouds</title>
		<link>http://www.blendercookie.com/2009/08/14/creating-non-photorealistic-cumulus-clouds/</link>
		<comments>http://www.blendercookie.com/2009/08/14/creating-non-photorealistic-cumulus-clouds/#comments</comments>
		<pubDate>Fri, 14 Aug 2009 20:35:15 +0000</pubDate>
		<dc:creator>Kernon Dillon</dc:creator>
				<category><![CDATA[Advanced]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[cumulus clouds]]></category>
		<category><![CDATA[non-photorealistic]]></category>
		<category><![CDATA[npr]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blendercookie.com/skywalker/?p=651</guid>
		<description><![CDATA[
			
				
			
		

In this tutorial, we’ll take a look at how to create non-photorealistic Cumulus clouds in Blender. These techniques are taken from a Siggraph 2009 paper titled “Painting with Objects”, created by Isaac Botkin.



Support the site &#8211; Download includes:

High resolution video &#8211; .mov/h.264
.blend file at the state of the tutorial
Reference images












]]></description>
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<p><!-- Tutorial description here --><br />
In this tutorial, we’ll take a look at how to create non-photorealistic Cumulus clouds in Blender. These techniques are taken from a Siggraph 2009 paper titled “Painting with Objects”, created by Isaac Botkin.<br />
<!-- End of tutorial description --></p>
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		<item>
		<title>Creating a Reusable Node Library</title>
		<link>http://www.blendercookie.com/2009/07/16/creating-a-reusable-node-library/</link>
		<comments>http://www.blendercookie.com/2009/07/16/creating-a-reusable-node-library/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 20:14:25 +0000</pubDate>
		<dc:creator>Kernon Dillon</dc:creator>
				<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[node library]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blendercookie.com/skywalker/?p=635</guid>
		<description><![CDATA[
			
				
			
		

In this tutorial we’ll take a look at how you can create a library of reusable composite nodes. It takes time to create node setups, and often the work is repetitive, so let’s see what can be done to be more efficient.



Support the site &#8211; Download includes:

High resolution .mov Video
.blend file at the state of [...]]]></description>
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<p><!-- Tutorial description here --><br />
In this tutorial we’ll take a look at how you can create a library of reusable composite nodes. It takes time to create node setups, and often the work is repetitive, so let’s see what can be done to be more efficient.<br />
<!-- End of tutorial description --></p>
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		</item>
		<item>
		<title>Create a Layered Snowflake Pattern</title>
		<link>http://www.blendercookie.com/2009/01/12/creating-a-layered-snowflake-pattern/</link>
		<comments>http://www.blendercookie.com/2009/01/12/creating-a-layered-snowflake-pattern/#comments</comments>
		<pubDate>Tue, 13 Jan 2009 03:28:00 +0000</pubDate>
		<dc:creator>Kernon Dillon</dc:creator>
				<category><![CDATA[Advanced]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blendercookie.com/skywalker/?p=428</guid>
		<description><![CDATA[
			
				
			
		

Learn how to create layered snow flake patterns in this tutorial by using scripts and nodes.
Learn more about Blender’s Compositing Nodes:
http://wiki.blender.org/index.php/Manual/Compositing_Nodes
The “Scatter and Drop” script is not built into Blender and the online link is broken. A copy of the script is available in the tutorial download.
http://wiki.blender.org/index.php/Scripts/Manual/Misc/Scat_and_Drop_Objects
The built-in “Object Random Location, Size, and Rotation” script [...]]]></description>
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			</a>
		</div>
<p><!-- Tutorial description here --><br />
Learn how to create layered snow flake patterns in this tutorial by using scripts and nodes.</p>
<p>Learn more about Blender’s Compositing Nodes:<br />
<a href="http://wiki.blender.org/index.php/Manual/Compositing_Nodes" target="_blank">http://wiki.blender.org/index.php/Manual/Compositing_Nodes</a><br />
The “Scatter and Drop” script is not built into Blender and the online link is broken. A copy of the script is available in the tutorial download.<br />
<a href="http://wiki.blender.org/index.php/Scripts/Manual/Misc/Scat_and_Drop_Objects" target="_blank">http://wiki.blender.org/index.php/Scripts/Manual/Misc/Scat_and_Drop_Objects</a><br />
The built-in “Object Random Location, Size, and Rotation” script is an alternative for using “Scatter and Drop”.<br />
<a href="http://wiki.blender.org/index.php/Scripts/Manual/Object/object_random_loc_sz_rot" target="_blank">http://wiki.blender.org/index.php/Scripts/Manual/Object/object_random_loc_sz_rot</a></p>
<p><!-- End of tutorial description --></p>
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