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	<title>Blender Tutorials Downloads Videos &#38; Education - Blender Cookie &#187; Rendering</title>
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	<link>http://www.blendercookie.com</link>
	<description>Blender Education for the blender community.</description>
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		<item>
		<title>Tip: Faking Reflections</title>
		<link>http://www.blendercookie.com/2010/09/01/tip-faking-reflections/</link>
		<comments>http://www.blendercookie.com/2010/09/01/tip-faking-reflections/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 11:29:42 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[2.53]]></category>
		<category><![CDATA[Bugs]]></category>
		<category><![CDATA[Reporting]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blendercookie.com/?p=3726</guid>
		<description><![CDATA[
			
				
			
		
In this quick Blender 2.5 video tip we demonstrate how to easily fake reflections for objects when you do not have an environment around the object to reflect or do not wish to use raytracing.

]]></description>
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			</a>
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<p>In this quick Blender 2.5 video tip we demonstrate how to easily fake reflections for objects when you do not have an environment around the object to reflect or do not wish to use raytracing.</p>
<p><iframe src="http://player.vimeo.com/video/14606187?byline=0&amp;portrait=0&amp;color=ff9933" width="900" height="506" frameborder="0"></iframe></p>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Creating a Cool Blueprint</title>
		<link>http://www.blendercookie.com/2010/04/26/creating-a-cool-blueprint/</link>
		<comments>http://www.blendercookie.com/2010/04/26/creating-a-cool-blueprint/#comments</comments>
		<pubDate>Mon, 26 Apr 2010 11:45:54 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Advanced]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Scripts]]></category>
		<category><![CDATA[2.5]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[blueprint]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blendercookie.com/?p=2865</guid>
		<description><![CDATA[
			
				
			
		
In this Blender 2.5 video tutorial we take on creating really cool blueprint graphics. This tutorial includes using the Gears add-on, creating outline-only objects, setting up the World to look like a blueprint, and more.
Note: this tutorial uses a testing build of Blender 2.5, revision 28390
Note2: we are aware of the artifacts in this video [...]]]></description>
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			</a>
		</div>
<p>In this Blender 2.5 video tutorial we take on creating really cool blueprint graphics. This tutorial includes using the Gears add-on, creating outline-only objects, setting up the World to look like a blueprint, and more.</p>
<p>Note: this tutorial uses a testing build of Blender 2.5, revision 28390</p>
<p>Note2: we are aware of the artifacts in this video and are looking to resolve it. We appreciate your understanding.</p>
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		<slash:comments>35</slash:comments>
		</item>
		<item>
		<title>Tip: Using Render Slots for Comparison</title>
		<link>http://www.blendercookie.com/2010/04/14/renderslots/</link>
		<comments>http://www.blendercookie.com/2010/04/14/renderslots/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 12:03:00 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Beginner]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[all]]></category>
		<category><![CDATA[comparison]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[slots]]></category>
		<category><![CDATA[tip]]></category>

		<guid isPermaLink="false">http://www.blendercookie.com/?p=2739</guid>
		<description><![CDATA[
			
				
			
		
In this quick Blender 2.5 video tip we demonstrate how to make use of Blender&#8217;s render slots for comparing changes in your renders. This is very helpful while tweaking a scene.

]]></description>
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			</a>
		</div>
<p>In this quick Blender 2.5 video tip we demonstrate how to make use of Blender&#8217;s render slots for comparing changes in your renders. This is very helpful while tweaking a scene.</p>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Rendering a Light Saber</title>
		<link>http://www.blendercookie.com/2010/03/09/rendering-a-light-saber/</link>
		<comments>http://www.blendercookie.com/2010/03/09/rendering-a-light-saber/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 03:05:58 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[all]]></category>
		<category><![CDATA[2.5]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[Light Saber]]></category>
		<category><![CDATA[Model]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blendercookie.com/?p=2527</guid>
		<description><![CDATA[
			
				
			
		
In this Blender 2.5 video tutorial we tackle something that is on most people&#8217;s &#8220;create before I die&#8221; list, a light saber. This tutorial focuses in on the post-processing aspect by setting up a node network to create the effect of the glowing blade of a light saber. Modeling is not covered in this tutorial, [...]]]></description>
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<p>In this Blender 2.5 video tutorial we tackle something that is on most people&#8217;s &#8220;create before I die&#8221; list, a light saber. This tutorial focuses in on the post-processing aspect by setting up a node network to create the effect of the glowing blade of a light saber. Modeling is not covered in this tutorial, but the model is included in the source files to play with.</p>
<p><strong>Note: this tutorial uses the official Blender 2.5 Alpha 2 release.</strong></p>
<div class="support_box">
<h6>Support the site &#8211; Download includes:</h6>
<ul class="checklist">
<li>High resolution .mov Video</li>
<li>.blend file at the state of the tutorial</li>
</ul>
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		<item>
		<title>Tip: Rendering an Infinite Ground Plane</title>
		<link>http://www.blendercookie.com/2009/12/14/tip-rendering-an-infinite-ground-plane/</link>
		<comments>http://www.blendercookie.com/2009/12/14/tip-rendering-an-infinite-ground-plane/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 13:00:47 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[ground plane]]></category>
		<category><![CDATA[infinite]]></category>
		<category><![CDATA[plane]]></category>
		<category><![CDATA[tip]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blendercookie.com/?p=1341</guid>
		<description><![CDATA[
			
				
			
		

In this quick tip we will go through the process of setting up a infinite ground plane with shadows to better display your model. The tip also looks at a couple of tweaks while using Ambient Occlusion to adjust the shadows.





]]></description>
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			</a>
		</div>
<p><!-- Tutorial description here --><br />
In this quick tip we will go through the process of setting up a infinite ground plane with shadows to better display your model. The tip also looks at a couple of tweaks while using Ambient Occlusion to adjust the shadows.</p>
<p><!-- End of tutorial description --></p>
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		<slash:comments>31</slash:comments>
		</item>
		<item>
		<title>Tip: Using Panoramic Sky Textures</title>
		<link>http://www.blendercookie.com/2009/12/02/tip-using-panoramic-sky-textures/</link>
		<comments>http://www.blendercookie.com/2009/12/02/tip-using-panoramic-sky-textures/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 06:00:43 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Texturing]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[panoramic]]></category>
		<category><![CDATA[sky]]></category>
		<category><![CDATA[tip]]></category>

		<guid isPermaLink="false">http://www.blendercookie.com/?p=1134</guid>
		<description><![CDATA[
			
				
			
		

This tip goes through the process of creating a sky-dome with a panoramic texture. The tip covers creating the dome, unwrapping it, applying a sky-texture, and some simple lighting and rendering.
The sky texture used can be found here, among others:
http://www.blendercookie.com/2009/11/01/textures-panoramic-skies/





]]></description>
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			</a>
		</div>
<p><!-- Tutorial description here --><br />
This tip goes through the process of creating a sky-dome with a panoramic texture. The tip covers creating the dome, unwrapping it, applying a sky-texture, and some simple lighting and rendering.</p>
<p>The sky texture used can be found here, among others:<br />
<a href="http://www.blendercookie.com/2009/11/01/textures-panoramic-skies/" target="_self">http://www.blendercookie.com/2009/11/01/textures-panoramic-skies/</a><br />
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		<slash:comments>16</slash:comments>
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		<item>
		<title>Creating a Jack-O-Lantern</title>
		<link>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/</link>
		<comments>http://www.blendercookie.com/2009/10/30/creating-a-jack-o-lantern/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 01:00:56 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Advanced]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[Lighting]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[Halloween]]></category>
		<category><![CDATA[jack-o-lantern]]></category>
		<category><![CDATA[Pumpkin]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blendercookie.com/?p=882</guid>
		<description><![CDATA[
			
				
			
		
In this spooky-themed tutorial we will look at some of the techniques needed to create a jack-o-lantern from a pumpkin. Some of the techniques include using retopo, extrude and some manual modeling. The tutorial also provides a series of tips for easily managing your camera angle and spot lights.
This tutorial uses the pumpkin from the [...]]]></description>
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<p><!-- Tutorial description here -->In this spooky-themed tutorial we will look at some of the techniques needed to create a jack-o-lantern from a pumpkin. Some of the techniques include using retopo, extrude and some manual modeling. The tutorial also provides a series of tips for easily managing your camera angle and spot lights.</p>
<p>This tutorial uses the pumpkin from the modeling and texturing tutorials here:<br />
<a href="http://www.blendercookie.com/2009/10/14/creating-a-pumpkin-day-1/">http://www.blendercookie.com/2009/10/14/creating-a-pumpkin-day-1/</a><br />
<a href="http://www.blendercookie.com/2009/10/16/creating-a-pumpkin-day-2/">http://www.blendercookie.com/2009/10/16/creating-a-pumpkin-day-2/</a></p>
<p><!-- End of tutorial description --> <!-- License below --><a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img style="border-width:0" src="http://creativecommons.org/images/public/somerights20.png" alt="Creative Commons License" /></a></p>
<p>This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License</a>.</p>
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		<title>Improving Reflections with HDR Images</title>
		<link>http://www.blendercookie.com/2009/09/03/improving-reflections-with-hdr-images/</link>
		<comments>http://www.blendercookie.com/2009/09/03/improving-reflections-with-hdr-images/#comments</comments>
		<pubDate>Fri, 04 Sep 2009 01:53:31 +0000</pubDate>
		<dc:creator>Kernon Dillon</dc:creator>
				<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Kernon Dillon]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Texturing]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[reflections]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blendercookie.com/skywalker/?p=692</guid>
		<description><![CDATA[
			
				
			
		

In this video tutorial, we will take a look at how to enhance your reflections by using High Dynamic Range Images.


Support the site &#8211; Download includes:

High resolution .mov Video












]]></description>
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<p><!-- Tutorial description here --><br />
In this video tutorial, we will take a look at how to enhance your reflections by using High Dynamic Range Images.<br />
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		<title>Creating a Light Bulb &#8211; part 2</title>
		<link>http://www.blendercookie.com/2009/08/24/creating-a-light-bulb-part-2/</link>
		<comments>http://www.blendercookie.com/2009/08/24/creating-a-light-bulb-part-2/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 20:50:33 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Advanced]]></category>
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		<category><![CDATA[Rendering]]></category>
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		<category><![CDATA[blender]]></category>
		<category><![CDATA[light bulb]]></category>
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		<guid isPermaLink="false">http://www.blendercookie.com/skywalker/?p=665</guid>
		<description><![CDATA[
			
				
			
		

In the follow up to the Light bulb Modeling tutorial, this video tutorial for Blender looks into adding materials to a simple scene of light bulbs to simulate them turned on and off.


Support the site &#8211; Download includes:

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]]></description>
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<p><!-- Tutorial description here --><br />
In the follow up to the Light bulb Modeling tutorial, this video tutorial for Blender looks into adding materials to a simple scene of light bulbs to simulate them turned on and off.<br />
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		<title>Intro to Rendering in LuxRender</title>
		<link>http://www.blendercookie.com/2009/07/26/intro-to-rendering-in-luxrender/</link>
		<comments>http://www.blendercookie.com/2009/07/26/intro-to-rendering-in-luxrender/#comments</comments>
		<pubDate>Sun, 26 Jul 2009 19:43:56 +0000</pubDate>
		<dc:creator>Jonathan Williamson</dc:creator>
				<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[Jonathan Williamson]]></category>
		<category><![CDATA[Rendering]]></category>
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		<guid isPermaLink="false">http://www.blendercookie.com/skywalker/?p=610</guid>
		<description><![CDATA[
			
				
			
		

This tutorial takes the viewer through an introduction to using the external rendering engine, LuxRender. Learn where to get it, how to run the script, and how to render to LuxRender as opposed to the internal rendering engine.



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This tutorial takes the viewer through an introduction to using the external rendering engine, LuxRender. Learn where to get it, how to run the script, and how to render to LuxRender as opposed to the internal rendering engine.<br />
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