David Ward

Series: Creating a Stylized Dragon – Part 8

August 22, 2010  |  by David Ward  |  Animation, David Ward, Featured, Intermediate, Tutorials

In this multi-part series, I'll be covering how to box-model a stylized dragon, making heavy...

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Using the Human Meta-Rig

July 30, 2010  |  by David Ward  |  Animation, David Ward, Featured, Intermediate, Tutorials, all

In this Blender 2.53 video tutorial, I show you how to add the Human Meta-Rig,...

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Playing with the Array modifier, AO and Tangent Normals…

July 21, 2010  |  by David Ward  |  Beginner, David Ward, Featured, Modeling, Texturing, all

In this Blender 2.5 Video Mini-tutorial, I go over how to use the Array Modifier,...

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Series: Creating a Stylized Dragon – Part 6

July 20, 2010  |  by David Ward  |  David Ward, Featured, Intermediate, Modeling, Tutorials

In this multi-part series, I'll be covering how to box-model a stylized dragon, making heavy...

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Series: Creating a Stylized Dragon – Part 5

July 15, 2010  |  by David Ward  |  David Ward, Featured, Intermediate, Modeling, Texturing, Tutorials

In this multi-part series, I'll be covering how to box-model a stylized dragon, making heavy...

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Tip: Toon Shader

July 7, 2010  |  by David Ward  |  Beginner, David Ward, Featured, Texturing, Tutorials, all

In this Blender video tutorial, I show you how to set up the "Toon"...

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Tip: Baking Ambient Occlusion

July 6, 2010  |  by David Ward  |  Beginner, David Ward, Featured, Texturing, Tips, Tutorials, all

In this Blender video tutorial, I show you the basics of adding seams to...

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Series: Creating a Stylized Dragon – Part 4

July 5, 2010  |  by David Ward  |  Beginner, David Ward, Featured, Modeling, Tutorials

In this multi-part series, I'll be covering how to box-model a stylized dragon, making heavy...

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Series: Creating a Stylized Dragon – Part 2

June 21, 2010  |  by David Ward  |  David Ward, Featured, Intermediate, Modeling, all

In this multi-part series, I'll be covering how to box-model a stylized dragon, making heavy...

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Game Engine: Simple Character Part 3

June 9, 2010  |  by David Ward  |  David Ward, Featured, Game Engine, Intermediate, all

In this second section, I cover setting up menu and cut scenes, importing a gun...

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